Walk the world
No boosts, no skipping. Every zone is visited, every flight path is earned on foot the first time. We read the quests out loud when they're good.
No sprint to the cap. No map that does the thinking. A small company of adventurers walks Azeroth the old way: on foot, by torchlight, reading the quest and arguing about the route. Swear your goals. Mark your victories. Write it all down for the ones who come after.
Think of it as a tabletop campaign that happens to run on a server. Five seats, a loose plan, a long walk. We level together, we clear dungeons together, and when somebody gets lost in Stranglethorn at two in the morning, that's the session.
Forever is the classic game with its edges kept sharp: the slow roads, the dangerous elites, the dungeon crawls that take an evening. It also adds new corners of the world to get lost in, and we intend to see all of them.
Alliance or Horde, we ride as one company. Pick the faction your heart is in and we'll meet you in the middle.
No boosts, no skipping. Every zone is visited, every flight path is earned on foot the first time. We read the quests out loud when they're good.
Parties of five, dungeon-first. We fill the classic roles the way a good tabletop table does and we don't leave anyone to solo their class quest.
The journal below is shared by the whole company. Session notes, overheard quotes, a line about the sunrise over Mulgore. It's the campaign's memory.
Sign the roster once on this device and your goals and clears are kept under your name. Everyone sees the same board.
Click a waystone to mark the level you've reached. Swear an oath on the one you're walking toward and the company will hold you to it.
reached sworn · click a reached stone again to step back.
Every instance in Forever, the classic crawls and the new ones. Click once to swear you'll clear it, again to stamp it done, a third time to clear the mark. The sigils in each corner are the company members who've been through.
The old world in new light, and the corners Forever has opened up. Drag through, or click a card to see it full-size.
We didn't come to finish Azeroth. We came to be in it, for as long as it takes.— Iron Circle, at the fire
Session notes, things people said, a line about the view. Everything here is shared with the whole company, so write for the ones who weren't there.
Extensions → Apps Script.Code.gs with the file at apps-script/wow-forever/Code.gs in this repository, then save.Deploy → New deployment → Web app. Execute as Me, access Anyone. Copy the /exec URL.js/wow-forever.js and paste that URL into WF_SCRIPT_URL. Commit. The board goes live for everyone.