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Community guidelines

The Social Contract

“Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.” Robert E. Howard

Player expectations

Age requirement

You must be at least 21 to take part in this community. As a volunteer-run group, we cannot make exceptions through parental or guardian authorization.

Code of conduct

Be excellent to one another. Our community thrives on a variety of viewpoints. Moderators watch for rule infractions, but everyone is expected to keep the atmosphere respectful and fun.

Our Game Masters and moderators are volunteers. We welcome feedback, though some topics stay confidential to protect game integrity. If you feel a concern was overlooked, use our feedback system.

Player responsibilities

  • Maintain your sheetUpdate your character sheet before each session.
  • Respect the DMDon't talk over the DM; keep interruptions to a minimum.
  • AttendanceShow up prepared. If you aren't in the right mindset, it's okay to skip.
  • RoleplaySpeak in character when you're comfortable.
  • Rolls don't replace RPRoleplay your actions, even when you roll a natural 20.
  • PvP conflictMust be consensual and have a valid story reason.
  • Stay in sceneDon't interfere with scenes your character isn't present for.

Game master expectations

Trial game master

Becoming a GM for the World of Ohr is an involved process: writing sword and sorcery fiction, running test games shadowed by a veteran GM, and tracking your adventures. If that sounds like too much, stop here. Trial GMs are not yet eligible for Legacy Game Master rewards.

Requirements for OLC GMs

  1. Write a piece of fiction set in the World of Ohr.
  2. Run three trial games within one month.
  3. Pass an interview with the OLC council on lore and rules.
  4. Read the entire Torches in the Dark booklet.

Game master obligations

  • Plan an adventure with a mix of combat, roleplay and story.
  • Schedule events on the calendar a week in advance.
  • Arrive 30 minutes early to gather players.
  • Review character sheets and welcome new players.
  • Run adventures that respect the lore of Ohr.

Managing disruption

  • HarassmentDeal with it immediately.
  • Backseat gamingDiscourage players from commanding others.
  • Rules lawyeringDon't let rules debates stop the game.
  • Unwanted PvPMake sure all conflict is consensual.

Character death

Ohr is a dangerous world. Death is real, and necessary for risk to mean anything. Instant death can discourage new players, so each character gets a single Fate Point to stave off death once.